Revered by its huge number of fans and still considered the benchmark against which other space games are compared, Reach for the Stars has inspired players to maintain outdated computer systems just so they can continue to play it. Founded in Australia in 1982, SSG became famous for developing Reach for the Stars, a game of interstellar exploration and conquest that has become a classic space-genre game. (SSG), a world leader in the strategy game market, represents the third developer relationship announced today.
MetalTek will take full advantage of Windows 95, delivering superb 3-D graphics, the ultimate experience under hardware acceleration, and full use of ActiveX and DirectX technologies. Technologies, and was responsible for designing and producing the Windows 95 Game Sampler CD and the Windows 95 Game Sampler CD II projects for Microsoft.
In addition to working with Rebellion, Microsoft has also formed a relationship with Monolith Productions Inc., a Kirkland, Wash.-based computer game software and entertainment company, to develop an action game code-named Predator video game from Rebellion has won many prestigious awards, including Action Adventure Game of the Year from Game Informer, Best Action Game from Die Hard Game Fan and Best Action/Adventure Category from Game Players. Predator, that offer a level of graphical execution normally associated with movies, and pure-thrill playability second to none. A leading game designer in the United Kingdom, Rebellion has created cutting-edge games, such as Alien vs. Players must use scarce resources to accomplish a series of missions. In Devil’s Own, the player controls a large force of robot soldiers in a battleground of the future. “Devil’s Own,” will test the skills of gamers while taking advantage of all the benefits of the MicrosoftWindows 95 operating system. of Oxford, England, to bring a world-class, real-time strategy game to market. Microsoft will work with Rebellion Developments Ltd. Three new relationships will enable Microsoft to offer an unprecedented range of strategy and action games to users who crave unremitting game play and stimulating visual and audio effects. “We’re delighted to have him contribute his unmatched knowledge and experience to help us create exciting new games.” Said Ed Fries, general manager of the games group at Microsoft. “Alexey’s is one of the most original minds in the business,”
Now a resident of Washington state, Pajitnov has joined Microsoft to develop a series of mind-teaser and puzzle games. The Soviet-born software designer also created WELLTRIS, HATRIS, FACES, KNIGHT MOVE, ELFISH and FIRE & ICE. Pajitnov is best known as the creator of TETRIS, the world’s most popular electronic game, with sales of more than 40 million copies.
today announced the addition of internationally renowned games designer Alexey Pajitnov to the games group, as well as new relationships with gaming companies Monolith Productions Inc., Rebellion Developments Ltd.
23, 1996 - Further increasing its commitment to PC games, Microsoft Corp.